Update Notes 0.68.

by Elena Misko

Dear UFL Players,

A scheduled maintenance update will take place on October 30 from 07:00 to 10:00 UTC. The server will be unavailable during this period, and matches will be inaccessible starting from 06:40 UTC.
Please note that while the expected server reactivation time is 10:00 UTC, minor delays may occur. If the game is not accessible immediately, rest assured it will be available shortly.

Gameplay

  • New Ball Physics System:

    • Updated ball flight behavior with realistic air resistance effects and refined Magnus and knuckleball mechanics.

    • Bounce logic has been redesigned. The way the ball reacts on impact now varies depending on the type of surface it hits (static or moving).

    • Sliding and rolling are now more realistic — friction is accurately simulated, with smooth transitions from sliding to rolling, as well as visual and physical reactions to uneven surfaces of the pitch.

  • Animation Improvements:

    • Increased animation variety during aerial duels, as well as reduced execution errors.

    • Improved turning animations for players without the ball.

    • Added new animations for ball avoidance.

    • Enhanced goalkeeper movement animations while in possession of the ball.

    • Expanded animation set for flair shots and reduced the frequency of failed attempts.

  • Dribble Run:

    • Improved player agility — players now respond faster and more accurately to directional changes, which makes dribbling on the move feel more natural and flexible.

    • Input responsiveness logic has been refined. Transitions between directions feel smoother, and momentum is preserved more effectively.

    • Ball control while accelerating and turning has been refined — dribblers now maintain optimal spacing and rhythm, allowing for more effective and dynamic attacking play.

  • Dribble Strafe:

    • Goal-oriented movement — players now consistently face the opponent’s goal while using Dribble Strafe, eliminating unwanted turns and helping maintain attacking momentum.

    • Animation selection optimization. The animation system has been reworked to deliver smoother and more accurate responsiveness, eliminating delays previously resulting in lost ball control.

    • Active ball progression — players now push the ball forward more effectively, creating a more dynamic and realistic tempo.

    • Dribbling parameter impact. High dribbling stats now result in noticeably sharper responses to stick movement. Dribbling skill level directly influences precision and control.

    • Seamless transitions between regular dribbling and Dribble Strafe modes. Switching between them now happens smoothly and without interruption. Movement feels continuous, and player control is more precise than ever.

  • Passing:

    • Improved logic for Through Passes and Ground Passes — pass success rates now reflect the player’s Pass Accuracy stat more clearly.

    • Rebalanced one-touch passes at sharp angles for more realistic and predictable outcomes.

    • Crosses into the box have been adjusted.

  • Added Curve stat impact to both shots and passes.

  • Fixes:

    • Fixed the issue where the goalkeeper wouldn’t auto-clear the ball when an opponent was nearby.

    • Improved logic for high throws. The ball now travels over the nearest opponent and toward a teammate.

    • Added protection against accidental throws toward the player's own goal when pressing Y/🔺.

    • Fixed the issue where goalkeepers wouldn’t respond to stick input during a missed penalty.

    • Fixed the sharp turn animation bug during penalties.

    • Fixed the dribbling issue where players could overrun the ball, creating the impression that they were moving through it.

AI Assist, Bot

  • Attack:

    • Forwards now make more frequent runs in behind the defense.

    • Midfielders join attacks more actively during fast breaks.

    • Improved player selection during Trigger Run (LB/L1) and Call For Support (RB/R1).

  • Defense:

    • Defensive freedom has been increased — players now mark more dynamically, stepping out of formation to stay closer to their assigned opponent.

    • Defenders now stay with opponents’ runs in behind for longer.

    • Better positioning when marking attackers making runs in behind.

    • Midfielders now drop back more actively to support defensive actions.

    • Both defenders and midfielders now respond more actively to low crosses from wide areas.

  • Goalkeeper:

    • Improved positioning during forced rushes (Y/🔺).

    • Goalkeepers are now more aggressive when closing down through balls and passes into the box.

    • Better positioning during crosses.

  • Set Pieces:

    • Players return to their positions faster after corners.

  • Defensive bot behavior has been significantly improved:

    • Bots can now use active ball tackles based on match context.

    • Bots can now trigger slide tackles under certain conditions.

  • Bots can now perform lofted through passes to a teammate making a run.

  • Improved aerial duels — bots now select better passing targets when winning headers.

  • Improved bot behavior when reacting to deflections and contesting loose balls.

  • Fixes:

    • Fixed an issue where bots could remain idle during matches.

    • Fixed bot player switching errors.

Divisions reset

  • Ranked season rewards will be distributed based on the final division at the end of the season.

  • All players will be reassigned based on their final rank from the previous season:

    • Bronze 6  → Bronze 3

    • Bronze 5  → Bronze 3

    • Bronze 4  → Bronze 3

    • Bronze 3  → Silver 6

    • Bronze 2  → Silver 6

    • Bronze 1  → Silver 6

    • Silver 3  → Silver 6

    • Silver 2  → Silver 6

    • Silver 1  → Silver 6

    • Gold 3  → Silver 3

    • Gold 2  → Silver 3

    • Gold 1  → Silver 3

    • Platinum 3 → Gold 3

    • Platinum 2 → Gold 3

    • Platinum 1 → Gold 3

    • Ruby 2  → Platinum 3

    • Ruby 1  → Platinum 3

    • Diamond 1 → Platinum 3

    • Premier → Ruby 2

  • Players will receive:

    • a reward for joining their new division.

    • rewards for lower divisions.

  • Bronze Division is now reserved for new players.

  • Once a player reaches Silver Division, they can no longer drop back to Bronze.

  • Rewards for division promotion during the season have been adjusted.

Halloween Team Pass 

Duration: 30.10.2025 – 04.12.2025 (subject to change and may be extended)
What to expect: Impressive new content, a new legendary footballer, exciting challenges, and rewards!

Halloween Packs

A time-limited exclusive pack is available from October 30 to November 13. Don’t miss your chance to get special Halloween-themed rewards!

Other

  • Player roster changes:

    • New players added

    • Some players have been removed, with full compensation provided.

    • Player attributes updated

      • Attributes of existing Mastery 1–Mastery 2 cards in clubs remain unchanged.

      • Attributes of newly obtained Mastery 1–Mastery 2 cards have been updated.

      • Attributes of existing base cards in clubs have been updated.

  • Post-match penalty shootouts have been added to Showdown mode for matches ending in a draw after regular and extra time. Matches in Showdown mode can no longer end in a draw.

  • Showdown rewards have been updated.

  • Playoffs rewards have been updated.

  • New kits have been added:

    • Sporting СР Home & Away Kit

    • Bayer 04 Leverkusen Away

    • Hashtag United Away

    • Aris Limassol Home

    • Haverfordwest County Home

    • FC Porto Home

    • Macron Wisp Lightning Kit

    • Macron Charon Royal Blue Kit

    • Macron Propus Royal Blue/Cardinal Kit

    • Macron Neon Bars Kit

  • Kit clash protection has been added. When two identical kits are selected, the opponent is automatically assigned another available kit.

  • Replay skip logic has been improved. The first goal by each team requires confirmation from the scorer to skip. Later goals can be skipped freely.

  • The stadium store now features not just static images but also video previews.

  • Animations and effects for pack openings have been improved.

  • Fixed several sound-related bugs, including commentary issues.

  • Fixed several lighting and environment issues across stadiums.

  • Fixed several UI bugs and crashes.

UFL Community

Join the thriving UFL community on our official Discord server and across social media: XFacebookInstagramYouTubeThreadsTikTok.

Need help?

If you encounter technical issues when installing or playing UFL, our Support Portal is your go-to resource. You can report any problems directly on the main page by submitting a request.

See you on the pitch!

The UFL Team